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Accerval #049: Accerval
Pokémon
#051: Hauntodile Hauntodile
Warrush
High Speed Pokémon
#050
Warrush
Type
Ground
Unknown
Unknown
Ability
Limber
Hidden Ability
Sand Rush
Gender ratio
50% male, 50% female
Catch rate
45 (5.9%)
Breeding
Egg group
Field
Hatch time
5120 steps
Height
1.1 m 3'08"
m
Weight
54.0 kg 119.0 lbs
{{{weight2-kg}}} kg
Base experience yield
174
Leveling rate
Medium Fast
EV yield
Total: 2
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
2
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Unknown
Footprint
File:F050.png
Pokédex color
???
Base friendship
70
Cry
No cry found

Warrush is a Ground-type Pokémon.

It evolves from Accerval starting at level 24.

Biology []

Physiology []

Warrush has long, slender legs that are effective for both running and digging into small Pokémon burrows. Their heads are low to the ground, flanked by hunched, muscular shoulders. Further back a thick, stiff tail is used to maintain balance as Warrush race around at top speed.

It is notable that Warrush has a hardened fur ‘mustache’, the result of layers of dirt and mud caked into the fur. The species rarely cleans the dirt out of this section of fur, instead utilizing the fur as digging tools. Loose dirt is tossed out of the way easily, freeing up the paws to focus on more densely packed soil.

Gender Differences[]

Warrush have no gender difference.

Behavior []

True to their name, Warrush hunt by chasing down prey with incredible bursts of speed. Their powerful tusks are used to eviscerate the foe, and after they are done eating to bury any remains for later. Despite their impressive strength and thick skin, they lack stamina and tire quickly.

Warrush do not have a particular mating season, and instead breed year-round. One female Warrush will typically have a litter of four to five Accerval, and will do most of the hunting for them until the mature. During this time, she is forced to share her food and unless she has the support of a male will become emaciated and may even starve herself to care for her cubs.

Habitat[]

Warrush prefer open grasslands where they can most effectively utilize their high speed.

Game Data []

Pokédex Entry[]

Pokédex entry
Because they run so fast, debris that strikes the body leaves permanent marks. The older a Warrush, the more scars it has.

Game Locations[]

Availability
None This Pokémon cannot be obtained.
Common
Uncommon
Fossil
Rare
One

Held Items[]

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon
Rare
Always

Base Stats[]

Stat Range
At Lv. 50 At Lv. 100
HP: 80
140 - 187 270 - 364
Attack: 70
67 - 134 130 - 262
Defense: 87
82 - 152 161 - 300
Sp.Atk: 60
58 - 123 112 - 240
Sp.Def: 70
67 - 134 130 - 262
Speed: 130
121 - 200 238 - 394
Total: 497   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type Effectiveness[]

Under normal battle conditions, this Pokémon is:
Damaged normally by:
Normal
Fighting
Flying
Poison ½×
Ground
Rock ½×
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
None
Weak to:
Normal
Normal
Fighting
Fighting
Flying
Flying
Poison ½×
Poison ½×
Ground
Ground
Rock ½×
Rock ½×
Bug
Bug
Ghost
Ghost
Steel
Steel
Fire
Fire
Water
Water
Grass
Grass
Electric
Electric
Psychic
Psychic
Ice
Ice
Dragon
Dragon
Dark
Dark
Fairy
Fairy
None
Immune to:
Normal
Fighting
Flying
Poison ½×
Ground
Rock ½×
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
None
Resistant to:
Normal
Normal
Fighting
Fighting
Flying
Flying
Poison ½×
Poison ½×
Ground
Ground
Rock ½×
Rock ½×
Bug
Bug
Ghost
Ghost
Steel
Steel
Fire
Fire
Water
Water
Grass
Grass
Electric
Electric
Psychic
Psychic
Ice
Ice
Dragon
Dragon
Dark
Dark
Fairy
Fairy
None
Notes:
  • If this Pokémon is given a Ring Target, the effectiveness of  Electric-type  moves is 1×.


Moves[]

By leveling up[]

By leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
011 Thunder Fang Electric Physical 06565 09595% 15
011 Fire Fang Fire Physical 06565 09595% 15
011 Scratch Normal Physical 04040 100100% 35
011 Tail Whip Normal Status 0000 100100% 30
066 Sand-Attack Ground Status 0000 100100% 15
1010 Quick Attack Normal Physical 04040 100100% 30
1414 Bite Dark Physical 06060 100100% 25
1818 Fury Swipes Normal Physical 01818 08080% 15
2222 Take Down Normal Physical 09090 08585% 20
2828 Agility Psychic Status 0000 —% 30
3030 Bulldoze Ground Physical 06060 100100% 20
3636 Crunch Dark Physical 08080 100100% 15
4242 Slash Normal Physical 07070 100100% 20
5050 Hone Claws Dark Status 0000 —% 15
5858 Sandstorm Ground Status 0000 —% 10
  • Bold indicates a move that gets STAB when used by Warrush
  • Italic indicates a move that gets STAB only when used by an evolution of Warrush
  • Moves in yellow cannot be learned by any previous evolutions of Warrush

By TM/HM[]

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TMNormal TM01 Work Up Normal Status 0000 —}}—% 30
TMNormal TM05 Roar Normal Status 0000 —}}—% 20
TMPoison TM06 Toxic Poison Status 0000 090}}90% 10
TMNormal TM10 Hidden Power Normal Special 06060 100}}100% 15
TMDark TM12 Taunt Dark Status 0000 100}}100% 20
TMNormal TM15 Hyper Beam Normal Special 150150 090}}90% 5
TMNormal TM17 Protect Normal Status 0000 —}}—% 10
TMNormal TM21 Frustration Normal Physical 0000Varies 100}}100% 20
TMGround TM26 Earthquake Ground Physical 100100 100}}100% 10
TMNormal TM27 Return Normal Physical 0000Varies 100}}100% 20
TMNormal TM32 Double Team Normal Status 0000 —}}—% 15
TMGround TM37 Sandstorm Ground Status 0000 —}}—% 10
TMRock TM39 Rock Tomb Rock Physical 06060 095}}95% 15
TMFlying TM40 Aerial Ace Flying Physical 06060 —}}—% 20
TMDark TM41 Torment Dark Status 0000 100}}100% 15
TMNormal TM42 Facade Normal Physical 07070 100}}100% 20
TMPsychic TM44 Rest Psychic Status 0000 —}}—% 10
TMNormal TM45 Attract Normal Status 0000 100}}100% 15
TMNormal TM48 Round Normal Special 06060 100}}100% 15
TMNormal TM49 Echoed Voice Normal Special 04040 100}}100% 15
TMDark TM59 Brutal Swing Dark Physical 06060 100}}100% 20
TMGhost TM65 Shadow Claw Ghost Physical 07070 100}}100% 15
TMNormal TM68 Giga Impact Normal Physical 150150 090}}90% 5
TMRock TM71 Stone Edge Rock Physical 100100 080}}80% 5
TMGround TM76 Dig Ground Physical 08080 100}}100% 10
TMNormal TM77 Psych Up Normal Status 0000 —}}—% 10
TMGround TM78 Bulldoze Ground Physical 06060 100}}100% 20
TMRock TM80 Rock Slide Rock Physical 07575 090}}90% 10
TMNormal TM87 Swagger Normal Status 0000 085}}85% 15
TMNormal TM88 Sleep Talk Normal Status 0000 —}}—% 10
TMBug TM89 U-Turn Bug Physical 07070 100}}100% 20
TMNormal TM90 Substitute Normal Status 0000 —}}—% 10
TMDark TM95 Snarl Dark Special 05555 095}}95% 15
TMNormal TM100 Confide Normal Status 0000 —}}—% 20
TMNormal HM01 Cut Normal Physical 05050 095}}95% 30
  • Bold indicates a move that gets STAB when used by Warrush
  • Italic indicates a move that gets STAB only when used by an evolution of Warrush
  • Moves in yellow cannot be learned by any previous evolutions of Warrush

By tutoring[]

By Move Tutor
 Move   Type   Cat.   Pwr.   Acc.   PP   Cost 
Snore Normal Special 50 100% 15 Red Shard2 Green Shard2 Yellow Shard4
Iron Tail Steel Physical 100 75% 15 Red Shard6 Yellow Shard2
Stealth Rock Rock Status —% 20 Green Shard2 Blue Shard6
Aqua Tail Water Physical 90 90% 10 Red Shard6 Green Shard2
Endeavor Normal Physical 100% 5 Red Shard4 Yellow Shard4
Laser Focus Normal Status —% 30 Green Shard2 Blue Shard4 Yellow Shard2
Earth Power Ground Special 90 100% 10 Red Shard6 Green Shard2
Hyper Voice Normal Special 90 100% 10 Red Shard6 Green Shard2
  • Bold indicates a move that gets STAB when used by Warrush
  • Italic indicates a move that gets STAB only when used by an evolution of Warrush
  • Moves in yellow cannot be learned by any previous evolutions of Warrush

Evolution[]

Accerval
Unevolved
Accerval
 Ground 
Rare Candy
Level 24
Warrush
First evolution
Warrush
 Ground 


Shiny[]

Front
File:GenderM.png Warrush
Front shiny
File:GenderM.png WarrushShiny
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