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Tastorture #057: Tastorture
Pokémon
#059: Armaroma Armaroma
Shrimpink
Pink Armor Pokémon
エビジロー
Ebijiro
#058
Shrimpink
Type
Fairy Ground
Unknown
Unknown
Ability
Battle Armor
Hidden Ability
Aroma Veil
Gender ratio
50% male, 50% female
Catch rate
200 (26.1%)
Breeding
Egg groups
Field and Fairy
Hatch time
5120 steps
Height
0.2 m 0'08"
m
Weight
6.7 kg 14.8 lbs
{{{weight2-kg}}} kg
Base experience yield
66
Leveling rate
Medium Fast
EV yield
Total: 1
0
HP
0
Atk
1
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Unknown
Footprint
File:F058.png
Pokédex color
Pink
Base friendship
70
Cry
No cry found

'Shrimpink (Japanese: エビジロー Ebijiro) is a dual-type Fairy/Ground Pokémon.

It evolves into Armaroma starting at level 27.

 Biology[]

Physiology []

Shrimpink are baby pink in colour, with the fur underneath their shells being lighter. Shrimpink have hard, tough armour made of chitin. Each of the three layers of armor are rounded at the edges. As Shrimpink grow larger, they shed the outer layers of shell. These can be found laying out on the sand, and are popular with beach combers.

Shrimpink have short tails with a fan-like end to them. Their eyes are ovoid and dark brown in colour. Shrimpink have two claws on each of their paws.

Gender Differences[]

Shrimpink have no gender differences.

Behavior[]

Shrimpink use their lengthy claws to burrow through the ground and jab at enemies. Their preferred method of attack is to weaken the ground under their opponent and attack from below with their claws. They are also capable of taking hits. Due to the armor on their backs, Shrimpink can curl into near-impenetrable balls. They oftentimes do this when the terrain is too hard for them to dig through.

Many people who live in around the seashore areas have fond childhood memories of playing with Shrimpink on the beach. Gentle Pokémon, they enjoy building structures in the sand with their new-found friends.

There is a popular sushi based off Shrimpink's cute appearance. Shrimpink themselves are near impossible to eat because of their hard shells.

Habitat[]

Shrimpink burrow in soft sands, digging little circular burrows for themselves with their claws. If a curious person or Pokémon attempts to investigate a Shrimpink's home, they will more than likely get pinched in retribution.

 Game Data[]

Pokédex Entry []

Pokédex entry
Oddly enough, Shrimpink emit a pleasant aroma that draws in Pokémon and humans alike. Their tough shells make them inedible, however.

Game Locations[]

Availability
None This Pokémon cannot be obtained.
Common
Uncommon
Fossil
Rare
One

Held Items[]

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon
Rare
Always

Base Stats[]

Stat Range
At Lv. 50 At Lv. 100
HP: 80
140 - 187 270 - 364
Attack: 80
76 - 145 148 - 284
Defense: 90
85 - 156 166 - 306
Sp.Atk: 30
31 - 90 58 - 174
Sp.Def: 30
31 - 90 58 - 174
Speed: 20
22 - 79 40 - 152
Total: 330   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type Effectiveness[]

Under normal battle conditions, this Pokémon is:
Damaged normally by:
Normal
Fighting ½×
Flying
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy
None
Weak to:
Normal
Normal
Fighting ½×
Fighting ½×
Flying
Flying
Poison
Poison
Ground
Ground
Rock ½×
Rock ½×
Bug ½×
Bug ½×
Ghost
Ghost
Steel
Steel
Fire
Fire
Water
Water
Grass
Grass
Electric
Electric
Psychic
Psychic
Ice
Ice
Dragon
Dragon
Dark ½×
Dark ½×
Fairy
Fairy
None
Immune to:
Normal
Fighting ½×
Flying
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy
None
Resistant to:
Normal
Normal
Fighting ½×
Fighting ½×
Flying
Flying
Poison
Poison
Ground
Ground
Rock ½×
Rock ½×
Bug ½×
Bug ½×
Ghost
Ghost
Steel
Steel
Fire
Fire
Water
Water
Grass
Grass
Electric
Electric
Psychic
Psychic
Ice
Ice
Dragon
Dragon
Dark ½×
Dark ½×
Fairy
Fairy
None
Notes:


Moves[]

By leveling up []

By leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
011 Scratch Normal Physical 04040 100100% 35
011 Defense Curl Normal Status 0000 —% 40
011 Baby-Doll Eyes Fairy Status 0000 100100% 30
066 Sand Attack Ground Status 0000 100100% 15
1010 Rock Smash Fighting Physical 04040 100100% 15
1515 Disarming Voice Fairy Special 04040 —% 15
1919 Dig Ground Physical 08080 100100% 10
2424 Rapid Spin Normal Physical 02020 100100% 40
2828 Hone Claws Dark Status 0000 —% 15
3333 Charm Fairy Status 0000 100100% 20
3737 Body Slam Normal Physical 08585 100100% 15
4242 Play Rough Fairy Physical 09090 09090% 10
4646 Rollout Rock Physical 03030 09090% 20
  • Bold indicates a move that gets STAB when used by Shrimpink
  • Italic indicates a move that gets STAB only when used by an evolution of Shrimpink
  • Moves in yellow cannot be learned by any previous evolutions of Shrimpink

By TM/HM[]

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TMNormal TM01 Work Up Normal Status 0000 —}}—% 30
TMPoison TM06 Toxic Poison Status 0000 090}}90% 10
TMNormal TM10 Hidden Power Normal Special 06060 100}}100% 15
TMFire TM11 Sunny Day Fire Status 0000 —}}—% 5
TMNormal TM17 Protect Normal Status 0000 —}}—% 10
TMWater TM18 Rain Dance Water Status 0000 —}}—% 5
TMNormal TM21 Frustration Normal Physical 0000Varies 100}}100% 20
TMRock TM23 Smack Down Rock Physical 05050 100}}100% 15
TMGround TM26 Earthquake Ground Physical 100100 100}}100% 10
TMNormal TM27 Return Normal Physical 0000Varies 100}}100% 20
TMFighting TM31 Brick Break Fighting Physical 07575 100}}100% 15
TMNormal TM32 Double Team Normal Status 0000 —}}—% 15
TMGround TM37 Sandstorm Ground Status 0000 —}}—% 10
TMRock TM39 Rock Tomb Rock Physical 06060 095}}95% 15
TMNormal TM42 Facade Normal Physical 07070 100}}100% 20
TMPsychic TM44 Rest Psychic Status 0000 —}}—% 10
TMNormal TM45 Attract Normal Status 0000 100}}100% 15
TMNormal TM48 Round Normal Special 06060 100}}100% 15
TMNormal TM49 Echoed Voice Normal Special 04040 100}}100% 15
TMDark TM56 Fling Dark Physical 0000Varies 100}}100% 10
TMGhost TM65 Shadow Claw Ghost Physical 07070 100}}100% 15
TMRock TM69 Rock Polish Rock Status 0000 —}}—% 20
TMRock TM71 Stone Edge Rock Physical 100100 080}}80% 5
TMGround TM76 Dig Ground Physical 08080 100}}100% 10
TMGround TM78 Bulldoze Ground Physical 06060 100}}100% 20
TMRock TM80 Rock Slide Rock Physical 07575 090}}90% 10
TMNormal TM87 Swagger Normal Status 0000 085}}85% 15
TMNormal TM88 Sleep Talk Normal Status 0000 —}}—% 10
TMNormal TM90 Substitute Normal Status 0000 —}}—% 10
TMFighting TM94 Rock Smash Fighting Physical 04040 100}}100% 15
TMNormal TM96 Nature Power Normal Status 0000 —}}—% 20
TMFairy TM99 Dazzling Gleam Fairy Special 08080 100}}100% 10
TMNormal TM100 Confide Normal Status 0000 —}}—% 20
TMNormal HM01 Cut Normal Physical 05050 095}}95% 30
TMNormal HM04 Strength Normal Physical 08080 100}}100% 15
  • Bold indicates a move that gets STAB when used by Shrimpink
  • Italic indicates a move that gets STAB only when used by an evolution of Shrimpink
  • Moves in yellow cannot be learned by any previous evolutions of Shrimpink

By tutoring[]

By Move Tutor
 Move   Type   Cat.   Pwr.   Acc.   PP   Cost 
Snore Normal Special 50 100% 15 Red Shard2 Green Shard2 Yellow Shard4
Helping Hand Normal Physical 15 85% 20 Blue Shard6 Yellow Shard2
Last Resort Normal Physical 140 100% 5 Green Shard8
Covet Normal Physical 60 100% 25 Green Shard2 Blue Shard4 Yellow Shard2
Recycle Normal Status —% 10 Green Shard6 Blue Shard2
Iron Tail Steel Physical 100 75% 15 Red Shard6 Yellow Shard2
After You Normal Status —% 15 Green Shard2 Blue Shard4 Yellow Shard2
Stealth Rock Rock Status —% 20 Green Shard2 Blue Shard6
Iron Defense Steel Status —% 15 Red Shard4 Blue Shard2 Yellow Shard2
Aqua Tail Water Physical 90 90% 10 Red Shard6 Green Shard2
Endeavor Normal Physical 100% 5 Red Shard4 Yellow Shard4
Seed Bomb Grass Physical 80 100% 15 Red Shard4 Green Shard4
Drill Run Ground Physical 80 95% 10 Red Shard4 Green Shard4
Earth Power Ground Special 90 100% 10 Red Shard6 Green Shard2
  • Bold indicates a move that gets STAB when used by Shrimpink
  • Italic indicates a move that gets STAB only when used by an evolution of Shrimpink
  • Moves in yellow cannot be learned by any previous evolutions of Shrimpink

Evolution[]

Shrimpink
Unevolved
Shrimpink
 Fairy  Ground 
Rare Candy
Level 27
Armaroma
First evolution
Armaroma
 Fairy  Ground 


Shiny[]

Front
File:GenderM.png Shrimpink
Front shiny
File:GenderM.png ShrimpinkShiny

Trivia[]

Design Origin[]

The Shrimpink line is based off the Pink fairy armadillo.

Concept Art[]

An early concept for Shrimpink that we decided to stick with.

ShrimpinkConcept

Name Origin[]

Shrimpink's name is a combination of Shrimp and pink. We thought it sort of resembled a shrimp with its shell.

In other languages[]

 Language   Title   Meaning 
Taiwan Traditional ChineseTaiwan Traditional Chinese 蝦皮犰 蝦 = Shrimp, 皮 = skin, 犰 = Armadillo
fairyJapanese Japanese エビジロー えび = Shrimp, ジロ from アルマジ ロ=Armadillo
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