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Kankombat #006: Kankombat
Pokémon
#008: Kousetsu Kousetsu
Seijitsu
Loyal Pokémon
セイジツ
Seijitsu
#007
Seijitsu
Type
Dark
Unknown
Unknown
Ability
Guts
Hidden Ability
Quick Feet
Gender ratio
87.5% male, 12.5% female
Catch rate
45 (5.9%)
Breeding
Egg group
Field
Hatch time
5120 steps
Height
0.7 m 2'03"
m
Weight
8.3 kg 18.2 lbs
{{{weight2-kg}}} kg
Base experience yield
64
Leveling rate
Medium Slow
EV yield
Total: 1
0
HP
1
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Unknown
Footprint
F007
Pokédex color
Black
Base friendship
70
Cry

Seijitsu (Japanese: セイジツ Seijitsu) is a Dark-type Pokémon.

It evolves into Kousetsu starting at level 16, which evolves into Mangetsu starting at level 36.

It is one of the three starter Pokémon the player can receive from Professor Sakura. The other two starters available are Psypole, and Boxeroo.

Seijitsu is Eva's go-to starter, if the player picks either Psypole or Boxeroo, she will end up taking it.

Biology[]

Physiology[]

Seijitsu is a small, canine-like creature that resembles a husky. They have a bushy tail, and icy-blue eyes. A blue, diamond-shaped gem protrudes from their chest. Seijitsu are quadrupeds built for speed. They run to catch prey and for leisure. Speed, combined with their sharp teeth, make them fearsome hunters. Seijitsu have dual-coats: the first layer consists of shorter underhairs, while the second is longer. The undercoat repels extreme elements while the top coat repels dirt. This dual-coats allow Seijitsu to keep warm in cool temperatures, yet not overheat in warmer ones.

Gender Differences[]

Seijitsu have no gender differences.

Behavior[]

Seijitsu are known to be very loyal Pokémon to whoever they trust. They tend to be hyperactive; Seijitsu enjoy running and chasing anything. As a result of this, it is unwise to flee from a Kaimestu. Running is interpreted as a sign of play, as opposed to fear, and the Seijitsu will pursue. It is theorized that wild Seijitsu live in packs. This is because they generally dislike being left alone. Seijitsu are pack animals, and therefore behave anxiously when isolated. This trait, combined with their boundless energy and loyalty, makes them a difficult Pokémon to domesticate. Owners have been known to leave Seijitsu at home, only to come back and find their Seijitsu has escaped to search for their "missing" trainer. Generally, keeping another Pokémon as a companion to Seijitsu can reduce the likelihood of such occurrences.

Habitat[]

Seijitsu are not native to the Region; however, their physiological traits indicate they are suited for sub-zero temperatures. Therefore, it is believed Seijitsu spend most of their year residing in mountain ranges, alongside other Kousetsu and Mangetsu.

Game Data[]

Pokédex Entry[]

Pokédex entry
Seijitsu are pack Pokémon and become very protective of those close to them. They love to run around and chase other Pokémon.

Game Locations[]

Availability
None This Pokémon cannot be obtained.
Common
Uncommon
Fossil
Rare
One Starter

Held Items[]

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon
Rare
Always Oran Berry if it's your starter

Base Stats[]

Stat Range
At Lv. 50 At Lv. 100
HP: 43
103 - 150 196 - 290
Attack: 77
73 - 141 143 - 278
Defense: 33
34 - 93 63 - 181
Sp.Atk: 56
54 - 118 105 - 232
Sp.Def: 37
37 - 97 71 - 190
Speed: 74
71 - 138 137 - 271
Total: 320   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type Effectiveness[]

Under normal battle conditions, this Pokémon is:
Damaged normally by:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost ½×
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy
None
Weak to:
Normal
Normal
Fighting
Fighting
Flying
Flying
Poison
Poison
Ground
Ground
Rock
Rock
Bug
Bug
Ghost ½×
Ghost ½×
Steel
Steel
Fire
Fire
Water
Water
Grass
Grass
Electric
Electric
Psychic
Psychic
Ice
Ice
Dragon
Dragon
Dark ½×
Dark ½×
Fairy
Fairy
None
Immune to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost ½×
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy
None
Resistant to:
Normal
Normal
Fighting
Fighting
Flying
Flying
Poison
Poison
Ground
Ground
Rock
Rock
Bug
Bug
Ghost ½×
Ghost ½×
Steel
Steel
Fire
Fire
Water
Water
Grass
Grass
Electric
Electric
Psychic
Psychic
Ice
Ice
Dragon
Dragon
Dark ½×
Dark ½×
Fairy
Fairy
None
Notes:


Moves[]

By leveling up[]

By leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
011 Tackle Normal Physical 04040 100100% 35
011 Nibble Dark Physical 04040 100100% 30
055 Tail Whip Normal Status 0000 100100% 30
077 Howl Normal Status 0000 100100% 40
099 Pursuit Dark Physical 04040 100100% 20
1010 Taunt Dark Status 0000 100100% 20
1313 Quick Attack Normal Physical 04040 100100% 30
1616 Odor Sleuth Normal Status 0000 —% 40
1818 Bite Dark Physical 06060 100100% 25
2121 Icy Wind Ice Special 05555 09595% 15
2424 Lick Ghost Physical 03030 100100% 30
2626 Ice Fang Ice Physical 06565 09595% 15
3030 Take Down Normal Physical 09090 08080% 20
3434 Ice Shard Ice Physical 04040 100100% 30
3737 Crunch Dark Physical 08080 100100% 15
4141 Torment Dark Status 0000 100100% 15
4545 Play Rough Fairy Physical 09090 09090% 10
4848 Blizzard Ice Special 110110 07070% 5
  • Bold indicates a move that gets STAB when used by Seijitsu
  • Italic indicates a move that gets STAB only when used by an evolution of Seijitsu
  • Moves in yellow cannot be learned by any previous evolutions of Seijitsu

By TM/HM[]

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TMNormal TM01 Work Up Normal Status 0000 —}}—% 30
TMNormal TM05 Roar Normal Status 0000 —}}—% 20
TMPoison TM06 Toxic Poison Status 0000 090}}90% 10
TMIce TM07 Hail Ice Status 0000 —}}—% 10
TMNormal TM10 Hidden Power Normal Special 06060 100}}100% 15
TMDark TM12 Taunt Dark Status 0000 100}}100% 20
TMIce TM13 Ice Beam Ice Special 09090 100}}100% 10
TMIce TM14 Blizzard Ice Special 110110 070}}70% 5
TMNormal TM17 Protect Normal Status 0000 —}}—% 10
TMNormal TM21 Frustration Normal Physical 0000Varies 100}}100% 20
TMNormal TM27 Return Normal Physical 0000Varies 100}}100% 20
TMGhost TM30 Shadow Ball Ghost Special 08080 100}}100% 15
TMNormal TM32 Double Team Normal Status 0000 —}}—% 15
TMDark TM41 Torment Dark Status 0000 100}}100% 15
TMNormal TM42 Facade Normal Physical 07070 100}}100% 20
TMPsychic TM44 Rest Psychic Status 0000 —}}—% 10
TMNormal TM45 Attract Normal Status 0000 100}}100% 15
TMDark TM46 Thief Dark Physical 06060 100}}100% 25
TMNormal TM48 Round Normal Special 06060 100}}100% 15
TMNormal TM49 Echoed Voice Normal Special 04040 100}}100% 15
TMGhost TM65 Shadow Claw Ghost Physical 07070 100}}100% 15
TMDark TM66 Payback Dark Physical 05050 100}}100% 10
TMGround TM76 Dig Ground Physical 08080 100}}100% 10
TMNormal TM77 Psych Up Normal Status 0000 —}}—% 10
TMIce TM79 Frost Breath Ice Special 06060 090}}90% 10
TMNormal TM87 Swagger Normal Status 0000 085}}85% 15
TMNormal TM88 Sleep Talk Normal Status 0000 —}}—% 10
TMNormal TM90 Substitute Normal Status 0000 —}}—% 10
TMElectric TM93 Wild Charge Electric Physical 09090 100}}100% 15
TMDark TM95 Snarl Dark Special 05555 095}}95% 15
TMDark TM97 Dark Pulse Dark Special 08080 100}}100% 15
TMNormal TM100 Confide Normal Status 0000 —}}—% 20
  • Bold indicates a move that gets STAB when used by Seijitsu
  • Italic indicates a move that gets STAB only when used by an evolution of Seijitsu
  • Moves in yellow cannot be learned by any previous evolutions of Seijitsu

By tutoring[]

By Move Tutor
 Move   Type   Cat.   Pwr.   Acc.   PP   Cost 
Dark Pledge Dark Special 80 100% 10 None
Snore Normal Special 50 100% 15 Red Shard2 Green Shard2 Yellow Shard4
Uproar Normal Special 90 100% 10 Green Shard2 Yellow Shard6
Helping Hand Normal Physical 15 85% 20 Blue Shard6 Yellow Shard2
Last Resort Normal Physical 140 100% 5 Green Shard8
Covet Normal Physical 60 100% 25 Green Shard2 Blue Shard4 Yellow Shard2
Snatch Dark Status —% 10 Blue Shard6 Yellow Shard2
Iron Tail Steel Physical 100 75% 15 Red Shard6 Yellow Shard2
Aqua Tail Water Physical 90 90% 10 Red Shard6 Green Shard2
Endeavor Normal Physical 100% 5 Red Shard4 Yellow Shard4
Icy Wind Ice Special 55 95% 15 Green Shard2 Blue Shard6
Laser Focus Normal Status —% 30 Green Shard2 Blue Shard4 Yellow Shard2
Foul Play Dark Physical 95 100% 15 Red Shard4 Blue Shard4
Super Fang Normal Physical Varies 90% 10 Blue Shard8
Hyper Voice Normal Special 90 100% 10 Red Shard6 Green Shard2
  • Bold indicates a move that gets STAB when used by Seijitsu
  • Italic indicates a move that gets STAB only when used by an evolution of Seijitsu
  • Moves in yellow cannot be learned by any previous evolutions of Seijitsu

By Breeding[]

By breeding
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
CutesnootCoatisnotti Baby-Doll Eyes Fairy Status 100% 30
  • Moves marked with an asterisk (*) must be chain bred onto Seijitsu
  • Bold indicates a move that gets STAB when used by Seijitsu
  • Italic indicates a move that gets STAB only when used by an evolution of Seijitsu

Evolution[]

Seijitsu
Unevolved
Seijitsu
 Dark 
Rare Candy
Level 16
Kousetsu
First evolution
Kousetsu
 Dark  Ice 
Rare Candy
Level 36
Mangetsu
Second evolution
Mangetsu
 Dark  Ice 


Shiny[]

Front
File:GenderM.png Seijitsu
Front shiny
File:GenderM.png SeijitsuShiny

Trivia[]

Design Origin[]

Seijitsu is based off the Siberian Husky breed.

Concept Art[]

An early concept and sketch for Kaimetsu on the left, and the newer concept for Seijitsu on the right.

SeijitsuConcept

Name Origin[]

Seijitsu's name was originally "Kaimetsu" which was a rough translation for "destruction." It has been changed to Seijitsu, which means "faithful." The reasoning behind it's foreign naming is to show that it comes from a more Japanese-esque region.

Fan Art[]

Art by ippus
Art by MARi

Art by ippus

Read more >

Art by MARi

Read more >

Art by ippus
Art by MARi


In other languages[]

 Language   Title   Meaning 
Taiwan Traditional ChineseTaiwan Traditional Chinese 忠犬小奇 忠犬 = Loyal dog, 小 = little, 奇(Ky) is derived from Husky
darkJapanese Japanese セイジツ せいじつ=Honest
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