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Roadren #064: Roadren
Pokémon
#066: Shoxin Shoxin
Malleamole
Sensory Pokémon
#065
Malleamole
Type
Steel
Unknown
Unknown
Ability
Tough Claws
Hidden Ability
Rattled
Gender ratio
50% male, 50% female
Catch rate
120 (15.7%)
Breeding
Egg groups
Mineral and Field
Hatch time
3840 steps
Height
0.7 m 2'04"
m
Weight
12.0 kg 26.4 lbs
{{{weight2-kg}}} kg
Base experience yield
76
Leveling rate
Fast
EV yield
Total: 1
0
HP
0
Atk
1
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Unknown
Footprint
File:F065.png
Pokédex color
Gray
Base friendship
70
Cry
No cry found

Malleamole is a Steel-type Pokémon.

It is not known to evolve into any other Pokémon.

 Biology[]

Physiology []

Malleamole is a small mammalian Pokémon that secretes a steely substance from its nostrils and small orifices on their fingertips; the secretion can be manipulated and is primarily used to form claws and ‘feelers’ that allow the Pokémon to navigate through the dark underground spaces they prefer. This secretion is produced nonstop from shortly after birth until death; Malleamole that have lived for extended periods are often entirely coated in this liquid metal, and can alter their appearance in a myriad of ways. The primary use of such large amounts of the secretion is to present a false appearance and scare off predators. When not in use for this purpose, the Pokémon can often be found coated in liquid metal and will occasionally lose portions of the coating as it moves.

As a subterranean species, Malleamole have terrible eyesight and are heavily reliant on physical sensation to navigate. The eyes are able to detect light and shadow, but are otherwise quite limited in specific object recognition. When travelling aboveground or checking for predators, Malleamole will harden its feelers and claws to allow them to conduct vibrations. With experience, they have been shown to possess the ability to identify most species in their ecosystem by footstep pace and weight.

Gender Differences[]

Malleamole have no gender differences.

Behavior[]

Habitat[]

 Game Data[]

Pokédex Entry []

Pokédex entry
The tendrils on its nose can be shortened and lengthened, to an extent. It moves them around to feel its way forward.

Game Locations[]

Availability
None This Pokémon cannot be obtained.
Common
Uncommon
Fossil
Rare
One

Held Items[]

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon
Rare
Always

Base Stats[]

Stat Range
At Lv. 50 At Lv. 100
HP: 85
145 - 192 280 - 374
Attack: 85
81 - 150 157 - 295
Defense: 85
81 - 150 157 - 295
Sp.Atk: 40
40 - 101 76 - 196
Sp.Def: 40
40 - 101 76 - 196
Speed: 45
45 - 106 85 - 207
Total: 380   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type Effectiveness[]

Under normal battle conditions, this Pokémon is:
Damaged normally by:
Normal ½×
Fighting
Flying ½×
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel ½×
Fire
Water
Grass ½×
Electric
Psychic
Ice ½×
Dragon ½×
Dark
Fairy ½×
None
Weak to:
Normal ½×
Normal ½×
Fighting
Fighting
Flying ½×
Flying ½×
Poison
Poison
Ground
Ground
Rock ½×
Rock ½×
Bug ½×
Bug ½×
Ghost
Ghost
Steel ½×
Steel ½×
Fire
Fire
Water
Water
Grass ½×
Grass ½×
Electric
Electric
Psychic
Psychic
Ice ½×
Ice ½×
Dragon ½×
Dragon ½×
Dark
Dark
Fairy ½×
Fairy ½×
None
Immune to:
Normal ½×
Fighting
Flying ½×
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel ½×
Fire
Water
Grass ½×
Electric
Psychic
Ice ½×
Dragon ½×
Dark
Fairy ½×
None
Resistant to:
Normal ½×
Normal ½×
Fighting
Fighting
Flying ½×
Flying ½×
Poison
Poison
Ground
Ground
Rock ½×
Rock ½×
Bug ½×
Bug ½×
Ghost
Ghost
Steel ½×
Steel ½×
Fire
Fire
Water
Water
Grass ½×
Grass ½×
Electric
Electric
Psychic
Psychic
Ice ½×
Ice ½×
Dragon ½×
Dragon ½×
Dark
Dark
Fairy ½×
Fairy ½×
None
Notes:
  • If this Pokémon is given a Ring Target, the effectiveness of  Poison-type  moves is 1×.


Moves[]

By leveling up []

By leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
011 Scratch Normal Physical 04040 100100% 35
066 Mud-Slap Ground Special 02020 100100% 10
099 Metal Claw Steel Physical 05050 09595% 35
1212 Magnitude Ground Physical 0000Varies 100100% 30
1616 Rollout Rock Physical 03030 09090% 20
2020 Dig Ground Physical 08080 100100% 10
2424 Slash Normal Physical 07070 100100% 20
2828 Hone Claws Dark Status 0000 —% 15
3232 Stealth Rock Rock Status 0000 —% 20
3737 Sand Tomb Ground Physical 03535 08585% 15
4242 Iron Head Steel Physical 08080 100100% 15
4747 Crush Claw Normal Physical 07575 09595% 10
5252 Acupressure Normal Status 0000 —% 30
5858 Earthquake Ground Physical 100100 100100% 10
  • Bold indicates a move that gets STAB when used by Malleamole
  • Italic indicates a move that gets STAB only when used by an evolution of Malleamole
  • Moves in yellow cannot be learned by any previous evolutions of Malleamole

By TM/HM[]

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TMPoison TM06 Toxic Poison Status 0000 090}}90% 10
TMNormal TM10 Hidden Power Normal Special 06060 100}}100% 15
TMNormal TM15 Hyper Beam Normal Special 150150 090}}90% 5
TMNormal TM17 Protect Normal Status 0000 —}}—% 10
TMNormal TM21 Frustration Normal Physical 0000Varies 100}}100% 20
TMRock TM23 Smack Down Rock Physical 05050 100}}100% 15
TMGround TM26 Earthquake Ground Physical 100100 100}}100% 10
TMNormal TM27 Return Normal Physical 0000Varies 100}}100% 20
TMFighting TM31 Brick Break Fighting Physical 07575 100}}100% 15
TMNormal TM32 Double Team Normal Status 0000 —}}—% 15
TMGround TM37 Sandstorm Ground Status 0000 —}}—% 10
TMRock TM39 Rock Tomb Rock Physical 06060 095}}95% 15
TMNormal TM42 Facade Normal Physical 07070 100}}100% 20
TMNormal TM45 Attract Normal Status 0000 100}}100% 15
TMNormal TM48 Round Normal Special 06060 100}}100% 15
TMNormal TM54 False Swipe Normal Physical 04040 100}}100% 40
TMGhost TM65 Shadow Claw Ghost Physical 07070 100}}100% 15
TMNormal TM68 Giga Impact Normal Physical 150150 090}}90% 5
TMRock TM69 Rock Polish Rock Status 0000 —}}—% 20
TMRock TM71 Stone Edge Rock Physical 100100 080}}80% 5
TMSteel TM74 Gyro Ball Steel Physical 0000Varies 100}}100% 5
TMNormal TM75 Swords Dance Normal Status 0000 —}}—% 20
TMGround TM76 Dig Ground Physical 08080 100}}100% 10
TMGround TM78 Bulldoze Ground Physical 06060 100}}100% 20
TMRock TM80 Rock Slide Rock Physical 07575 090}}90% 10
TMPoison TM84 Poison Jab Poison Physical 08080 100}}100% 20
TMNormal TM87 Swagger Normal Status 0000 085}}85% 15
TMNormal TM88 Sleep Talk Normal Status 0000 —}}—% 10
TMNormal TM90 Substitute Normal Status 0000 —}}—% 10
TMFighting TM94 Rock Smash Fighting Physical 04040 100}}100% 15
TMNormal TM100 Confide Normal Status 0000 —}}—% 20
TMNormal HM01 Cut Normal Physical 05050 095}}95% 30
  • Bold indicates a move that gets STAB when used by Malleamole
  • Italic indicates a move that gets STAB only when used by an evolution of Malleamole
  • Moves in yellow cannot be learned by any previous evolutions of Malleamole

By tutoring[]

By Move Tutor
 Move   Type   Cat.   Pwr.   Acc.   PP   Cost 
Snore Normal Special 50 100% 15 Red Shard2 Green Shard2 Yellow Shard4
Iron Tail Steel Physical 100 75% 15 Red Shard6 Yellow Shard2
Stealth Rock Rock Status —% 20 Green Shard2 Blue Shard6
Iron Defense Steel Status —% 15 Red Shard4 Blue Shard2 Yellow Shard2
Seed Bomb Grass Physical 80 100% 15 Red Shard4 Green Shard4
Drill Run Ground Physical 80 95% 10 Red Shard4 Green Shard4
Earth Power Ground Special 90 100% 10 Red Shard6 Green Shard2
  • Bold indicates a move that gets STAB when used by Malleamole
  • Italic indicates a move that gets STAB only when used by an evolution of Malleamole
  • Moves in yellow cannot be learned by any previous evolutions of Malleamole

Evolution[]

Malleamole
Unevolved
Malleamole
 Steel 



Shiny[]

Front
File:GenderM.png Malleamole
Front shiny
File:GenderM.png MalleamoleShiny
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