Hauntodile Carcass Pokémon
フジワニ Fujiwani
#051
Type
Ability
Hidden Ability
Mega Ability
Gender ratio
Catch rate
Breeding
Height
Weight
8.6 kg
18.9 lbs
{{{weight2-kg}}} kg
Base experience yield
Leveling rate
EV yield
Total: 1
0 HP
1 Atk
0 Def
0 Sp.Atk
0 Sp.Def
0 Speed
0HP
0Atk
0Def
0Sp.Atk
0Sp.Def
0Speed
Body style
Footprint
Pokédex color
Base friendship
Cry
Hauntodile (Japanese : フジワニ Fujiwani ) is a Ghost-type Pokémon.
It evolves into Necrodile starting at level 40.
Biology [ ]
Physiology [ ]
Hauntodile have exposed bones - not armor, but genuine bone. The spinal column is fully exposed, as is the lower jaw. The protrusion of the skeleton allows for more dense muscle along the back and as a result a more powerful body overall.
Gender Differences [ ]
Hauntodile have no gender differences.
Behavior [ ]
As the lower jaw is not closed, Hauntodile are known for their iconic 'death roll', where they will spin in place to tear pieces away and swallow them upside-down. However, Hauntodile feeds on heat rather than the meat itself - it will quickly regurgitate the meat once cold.
Habitat [ ]
Hauntodile are most often found in warm, humid environments. They appear frequently in swamps.
Game Data [ ]
Pokédex Entry [ ]
Pokédex entry
It is said that Hauntodile hunts to add the prey's body heat to itself. However, its skin is always cold to the touch.
Availability [ ]
Availability
None
This Pokémon cannot be obtained.
Held Items [ ]
Held item(s)
None
This Pokémon cannot be found holding an item.
Base Stats [ ]
Stat
Range
At Lv. 50
At Lv. 100
80 - 127
150 - 244
58 - 123
112 - 240
31 - 90
58 - 174
40 - 101
76 - 196
49 - 112
94 - 218
49 - 112
94 - 218
Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.
Type Effectiveness [ ]
Under normal battle conditions, this Pokémon is:
Notes:
If Foresight or Odor Sleuth is used by an opponent, the opponent has Scrappy or this Pokémon is given a Ring Target, the effectiveness of Normal-type moves is 1× and the effectiveness of Fighting-type moves is 1×.
Moves [ ]
By leveling up [ ]
Level
Move
Type
Cat.
Pwr.
Acc.
PP
01 1
Tackle
Normal
Physical
040 40
100 100%
35
01 1
Leer
Normal
Status
0000 —
100 100%
30
08 8
Bite
Dark
Physical
060 60
100 100%
25
13 13
Shadow Sneak
Ghost
Physical
040 40
100 100%
30
17 17
Spite
Ghost
Status
0000 —
100 100%
10
22 22
Shadow Claw
Ghost
Physical
070 70
100 100%
15
26 26
Curse
Ghost
Status
0000 —
— —%
10
31 31
Swagger
Normal
Status
0000 —
085 85%
15
35 35
Phantom Force
Ghost
Physical
090 90
100 100%
10
Bold indicates a move that gets STAB when used by Hauntodile
Italic indicates a move that gets STAB only when used by an evolution of Hauntodile
Moves in yellow cannot be learned by any previous evolutions of Hauntodile
By TM/HM [ ]
TM
Move
Type
Cat.
Pwr.
Acc.
PP
TM01
Work Up
Normal
Status
0000 —
—}} —%
30
TM05
Roar
Normal
Status
0000 —
—}} —%
20
TM06
Toxic
Poison
Status
0000 —
090}} 90%
10
TM10
Hidden Power
Normal
Special
060 60
100}} 100%
15
TM12
Taunt
Dark
Status
0000 —
100}} 100%
20
TM13
Ice Beam
Ice
Special
090 90
100}} 100%
10
TM17
Protect
Normal
Status
0000 —
—}} —%
10
TM18
Rain Dance
Water
Status
0000 —
—}} —%
5
TM21
Frustration
Normal
Physical
0000 Varies
100}} 100%
20
TM27
Return
Normal
Physical
0000 Varies
100}} 100%
20
TM30
Shadow Ball
Ghost
Special
080 80
100}} 100%
15
TM32
Double Team
Normal
Status
0000 —
—}} —%
15
TM34
Sludge Wave
Poison
Special
095 95
100}} 100%
10
TM36
Sludge Bomb
Poison
Special
090 90
100}} 100%
10
TM41
Torment
Dark
Status
0000 —
100}} 100%
15
TM42
Facade
Normal
Physical
070 70
100}} 100%
20
TM44
Rest
Psychic
Status
0000 —
—}} —%
10
TM45
Attract
Normal
Status
0000 —
100}} 100%
15
TM48
Round
Normal
Special
060 60
100}} 100%
15
TM61
Will-O-Wisp
Fire
Status
0000 —
085}} 85%
15
TM63
Embargo
Dark
Status
0000 —
100}} 100%
15
TM65
Shadow Claw
Ghost
Physical
070 70
100}} 100%
15
TM76
Dig
Ground
Physical
080 80
100}} 100%
10
TM83
Infestation
Bug
Special
020 20
100}} 100%
20
TM86
Grass Knot
Grass
Physical
0000 Varies
100}} 100%
20
TM87
Swagger
Normal
Status
0000 —
085}} 85%
15
TM88
Sleep Talk
Normal
Status
0000 —
—}} —%
10
TM90
Substitute
Normal
Status
0000 —
—}} —%
10
TM95
Snarl
Dark
Special
055 55
095}} 95%
15
TM97
Dark Pulse
Dark
Special
080 80
100}} 100%
15
TM100
Confide
Normal
Status
0000 —
—}} —%
20
Bold indicates a move that gets STAB when used by Hauntodile
Italic indicates a move that gets STAB only when used by an evolution of Hauntodile
Moves in yellow cannot be learned by any previous evolutions of Hauntodile
By tutoring [ ]
Move
Type
Cat.
Pwr.
Acc.
PP
Cost
Snore
Normal
Special
50
100%
15
2 2 4
Iron Tail
Steel
Physical
100
75%
15
6 2
Spite
Ghost
Status
—
100%
10
8
Aqua Tail
Water
Physical
90
90%
10
6 2
Icy Wind
Ice
Special
55
95%
15
2 6
Foul Play
Dark
Physical
95
100%
15
4 4
Bold indicates a move that gets STAB when used by Hauntodile
Italic indicates a move that gets STAB only when used by an evolution of Hauntodile
Moves in yellow cannot be learned by any previous evolutions of Hauntodile
Evolution [ ]
Unevolved
Hauntodile Ghost
Level 40 →
Shiny [ ]
In other languages [ ]
Language
Title
Meaning
Traditional Chinese Traditional Chinese
小鱷鬼
小 = Little, 鱷 = Crocodile, 鬼 = Ghost
ghost Japanese
フジワニ
ふじ = Undead, ワニ = Crocodile