Gravity | ||||||||||||
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Gravity is a non-damaging Psychic-type move.
Effect[]
Gravity causes the field to undergo intense gravity. This effect lasts 5 turns.
Intense gravity prevents Pokémon from reaping Ground-type immunity through flying or levitating, and makes those Pokémon vulnerable to Spikes, Toxic Spikes and Arena Trap. Immunities from other types and abilities still remain, so Steel-type Pokémon and Pokémon with Immunity are not affected by Toxic Spikes, and Poison-type Pokémon that are usually airborne will remove Toxic Spikes when switched in.
Gravity also cancels and prevents moves that cause the user to become airborne, including Bounce, Fly, Splash, Jump Kick, Hi Jump Kick, Magnet Rise, and Telekinesis. If a Pokémon is using Fly, Bounce, or is under the effect of Magnet Rise or Telekinesis when Gravity comes into effect, the moves are canceled immediately. Gravity also negates the effects of Air Balloon.
Finally, Gravity also decreases the evasion of all Pokémon in battle by two stages.
Description[]
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