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Tarotoad #003: Tarotoad
Pokémon
#005: Marsupunch Marsupunch
Boxeroo
Feisty Pokémon
ケンカルー
Kenkaroo
#004
Boxeroo
Type
Fighting
Unknown
Unknown
Ability
Iron Fist
Hidden Ability
Competitive
Gender ratio
87.5% male, 12.5% female
Catch rate
45 (5.9%)
Breeding
Egg groups
Field and Humanlike
Hatch time
5120 steps
Height
0.6 m 2'00"
m
Weight
8.1 kg 17.8 lbs
{{{weight2-kg}}} kg
Base experience yield
64
Leveling rate
Medium Slow
EV yield
Total: 1
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
1
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Unknown
Footprint
F004
Pokédex color
Brown
Base friendship
70
Cry

Boxeroo (Japanese: ケンカルー Kenkaroo) is a Fighting-type Pokémon.

It evolves into Marsupunch starting at level 16, which evolves into Kankombat starting at level 36.

It is one of the three starter Pokémon the player can receive from Professor Sakura. The other two starters available are Psypole, and Seijitsu.

Boxeroo is Damien's go-to starter, if the player picks either Psypole or Seijitsu, he will take it.

Biology[]

Physiology[]

Boxeroo are small joey-esque Pokémon. The fur on their body is pale brown, while their stubby snouts and face are white. Boxeroo have white pouches, which they seldom use to hold anything. Boxeroo have rounded ears and noses; their inner ears are red, much like their noses and gloves. Boxeroo have small tails, which they can bounce on while kicking their opponents. By far and by large, they attack with punches. Boxeroo's arms are short, and they generally keep their paws tucked close to their chest.

Gender Differences[]

Boxeroo have no gender differences.

Behavior[]

Boxeroo are very aware of their small stature, and dislike being mistaken for a non-threat. Although they have very cuddly appearances, Boxeroo are more than capable of lashing at a target without warning. While their punches are not strong, per se, they can still take their enemies off guard by this. Beneath their back eyes, Boxeroo have short, triangular scars.

As they rely upon their paws to fight, Boxeroo spend long hours training to harden and desensitize them to pain. They chip away at large trees and tough rocks.

Habitat[]

Boxeroo are not native to the Region; however, their physiological traits indicate they are suited for warmer climates. Although Boxeroo are temperamental, they are not asocial. Battling holds great significance to Boxeroo. They are often found in meadows scrapping with other Boxeroo.

Game Data[]

Pokédex Entry[]

Pokédex entry
These feisty Pokemon play fight to display their markings. More markings are a source of pride for Boxeroo.

Game Locations[]

Availability
None This Pokémon cannot be obtained.
Common
Uncommon
Fossil
Rare
One Starter

Held Items[]

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon
Rare
Always Oran Berry if it's your starter

Base Stats[]

Stat Range
At Lv. 50 At Lv. 100
HP: 55
115 - 162 220 - 314
Attack: 56
54 - 118 105 - 232
Defense: 49
48 - 111 92 - 216
Sp.Atk: 50
49 - 112 94 - 218
Sp.Def: 51
50 - 113 96 - 221
Speed: 59
57 - 122 110 - 238
Total: 320   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type Effectiveness[]

Under normal battle conditions, this Pokémon is:
Damaged normally by:
Normal
Fighting
Flying
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy
None
Weak to:
Normal
Normal
Fighting
Fighting
Flying
Flying
Poison
Poison
Ground
Ground
Rock ½×
Rock ½×
Bug ½×
Bug ½×
Ghost
Ghost
Steel
Steel
Fire
Fire
Water
Water
Grass
Grass
Electric
Electric
Psychic
Psychic
Ice
Ice
Dragon
Dragon
Dark ½×
Dark ½×
Fairy
Fairy
None
Immune to:
Normal
Fighting
Flying
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy
None
Resistant to:
Normal
Normal
Fighting
Fighting
Flying
Flying
Poison
Poison
Ground
Ground
Rock ½×
Rock ½×
Bug ½×
Bug ½×
Ghost
Ghost
Steel
Steel
Fire
Fire
Water
Water
Grass
Grass
Electric
Electric
Psychic
Psychic
Ice
Ice
Dragon
Dragon
Dark ½×
Dark ½×
Fairy
Fairy
None


Moves[]

By leveling up[]

By leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
011 Pound Normal Physical 04040 100100% 35
011 Low Kick Fighting Physical 0000Varies 100100% 20
055 Leer Normal Status 0000 100100% 30
077 Comet Punch Normal Physical 01818 08585% 15
1010 Meditate Psychic Status 0000 —% 40
1212 Swagger Normal Status 0000 08585% 15
1515 Double Kick Fighting Physical 03030 100100% 30
1717 Mud Bomb Ground Special 06565 08585% 10
2020 Fake Out Normal Physical 04040 100100% 10
2222 Endure Normal Status 0000 —% 10
2525 Work Up Normal Status 0000 —% 30
2727 Mega Kick Normal Physical 120120 07575% 5
3030 Drain Punch Fighting Physical 07575 100100% 10
3232 Agility Psychic Status 0000 —% 30
3535 Stomping Tantrum Ground Physical 07575 100100% 10
3737 High Jump Kick Fighting Physical 130130 09090% 10
4040 Fire Punch Fire Physical 07575 100100% 30
4040 Thunder Punch Electric Physical 07575 100100% 30
4040 Ice Punch Ice Physical 07575 100100% 30
4242 Bounce Flying Physical 08585 08585% 5
4545 Sky Uppercut Fighting Physical 08585 09090% 15
  • Bold indicates a move that gets STAB when used by Boxeroo
  • Italic indicates a move that gets STAB only when used by an evolution of Boxeroo
  • Moves in yellow cannot be learned by any previous evolutions of Boxeroo

By TM/HM[]

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TMNormal TM01 Work Up Normal Status 0000 —}}—% 30
TMPoison TM06 Toxic Poison Status 0000 090}}90% 10
TMFighting TM08 Bulk Up Fighting Status 0000 —}}—% 20
TMNormal TM10 Hidden Power Normal Special 06060 100}}100% 15
TMDark TM12 Taunt Dark Status 0000 100}}100% 20
TMNormal TM17 Protect Normal Status 0000 —}}—% 10
TMNormal TM21 Frustration Normal Physical 0000Varies 100}}100% 20
TMRock TM23 Smack Down Rock Physical 05050 100}}100% 15
TMGround TM26 Earthquake Ground Physical 100100 100}}100% 10
TMNormal TM27 Return Normal Physical 0000Varies 100}}100% 20
TMFighting TM31 Brick Break Fighting Physical 07575 100}}100% 15
TMNormal TM32 Double Team Normal Status 0000 —}}—% 15
TMGround TM37 Sandstorm Ground Status 0000 —}}—% 10
TMRock TM39 Rock Tomb Rock Physical 06060 095}}95% 15
TMNormal TM42 Facade Normal Physical 07070 100}}100% 20
TMPsychic TM44 Rest Psychic Status 0000 —}}—% 10
TMNormal TM45 Attract Normal Status 0000 100}}100% 15
TMFighting TM47 Low Sweep Fighting Physical 06565 100}}100% 20
TMNormal TM48 Round Normal Special 06060 100}}100% 15
TMNormal TM49 Echoed Voice Normal Special 04040 100}}100% 15
TMFighting TM52 Focus Blast Fighting Special 120120 070}}70% 5
TMDark TM56 Fling Dark Physical 0000Varies 100}}100% 10
TMDark TM66 Payback Dark Physical 05050 100}}100% 10
TMRock TM71 Stone Edge Rock Physical 100100 080}}80% 5
TMNormal TM77 Psych Up Normal Status 0000 —}}—% 10
TMGround TM78 Bulldoze Ground Physical 06060 100}}100% 20
TMRock TM80 Rock Slide Rock Physical 07575 090}}90% 10
TMNormal TM87 Swagger Normal Status 0000 085}}85% 15
TMNormal TM88 Sleep Talk Normal Status 0000 —}}—% 10
TMNormal TM90 Substitute Normal Status 0000 —}}—% 10
TMFighting TM94 Rock Smash Fighting Physical 04040 100}}100% 15
TMFighting TM98 Power-Up Punch Fighting Physical 04040 100}}100% 20
TMNormal TM100 Confide Normal Status 0000 —}}—% 20
TMNormal HM04 Strength Normal Physical 08080 100}}100% 15
  • Bold indicates a move that gets STAB when used by Boxeroo
  • Italic indicates a move that gets STAB only when used by an evolution of Boxeroo
  • Moves in yellow cannot be learned by any previous evolutions of Boxeroo

By tutoring[]

By Move Tutor
 Move   Type   Cat.   Pwr.   Acc.   PP   Cost 
Fighting Pledge Fighting Special 80 100% 10 None
Snore Normal Special 50 100% 15 Red Shard2 Green Shard2 Yellow Shard4
Low Kick Fighting Physical Varies 100% 20 Red Shard4 Blue Shard4
Uproar Normal Special 90 100% 10 Green Shard2 Yellow Shard6
Helping Hand Normal Physical 15 85% 20 Blue Shard6 Yellow Shard2
Covet Normal Physical 60 100% 25 Green Shard2 Blue Shard4 Yellow Shard2
Recycle Normal Status —% 10 Green Shard6 Blue Shard2
Iron Tail Steel Physical 100 75% 15 Red Shard6 Yellow Shard2
Stealth Rock Rock Status —% 20 Green Shard2 Blue Shard6
Bounce Flying Physical 85 85% 5 Red Shard4 Green Shard2 Yellow Shard2
Role Play Psychic Status —% 10 Green Shard4 Blue Shard2 Yellow Shard2
Fire Punch Fire Physical 75 100% 15 Red Shard2 Blue Shard6
Aqua Tail Water Physical 90 90% 10 Red Shard6 Green Shard2
Thunder Punch Electric Physical 75 100% 15 Red Shard2 Blue Shard6
Focus Punch Fighting Physical 150 100% 20 Red Shard8
Ice Punch Ice Physical 75 100% 15 Red Shard2 Blue Shard6
Stomping Tantrum Ground Physical 75 100% 10 Red Shard6 Blue Shard2
Earth Power Ground Special 90 100% 10 Red Shard6 Green Shard2
Dual Chop Dragon Physical 40 90% 15 Red Shard4 Green Shard4
Hyper Voice Normal Special 90 100% 10 Red Shard6 Green Shard2
Superpower Fighting Physical 120 100% 5 Red Shard2 Green Shard2 Blue Shard2 Yellow Shard2
Knock Off Dark Physical 65 100% 20 Red Shard8
  • Bold indicates a move that gets STAB when used by Boxeroo
  • Italic indicates a move that gets STAB only when used by an evolution of Boxeroo
  • Moves in yellow cannot be learned by any previous evolutions of Boxeroo

Evolution[]

Boxeroo
Unevolved
Boxeroo
 Fighting 
Rare Candy
Level 16
Marsupunch
First evolution
Marsupunch
 Fighting  Ground 
Rare Candy
Level 36
Kankombat
Second evolution
Kankombat
 Fighting  Ground 


Shiny[]

Front
File:GenderM.png Boxeroo
Front shiny
File:GenderM.png BoxerooShiny

In other languages[]

 Language   Title   Meaning 
Taiwan Traditional ChineseTaiwan Traditional Chinese 砰砰袋鼠 砰砰 = The sound of slam, 袋鼠 = Kangaroo
fightingJapanese Japanese ケンカルー けんか = Fight, ルーfrom カンガルー = Kangaroo
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